zombie games and intimidating space submarines of GDC's Alt.Ctrl

Alt.Ctrl vr controls

custom controls. It’s the thing of arcade cabinets I pass over maximum. positive, I realize why home gaming gravitated closer to mouse/keyboard and gamepads—jack of all trades, master of none. we can do pretty much anything with a keyboard, without the want for a closet full of 1-time-use peripherals and landfills full of plastic trash.

There’s something captivating approximately absolutely custom control interfaces although: The dual "root beer" taps of Tapper, the oversized yoke of Atari's megastar Wars, Battlezone’s joystick tank controls, the long-lasting Rock Band guitar. think about them as gaming’s waffle maker, missing in versatility but splendid at pleasant a single motive.

And that’s what makes GDC’s Alt.Ctrl show off a lot amusing every 12 months. Drawing at the arcade culture, Alt.Ctrl suggests off video games with fully-custom controls, be it a carpet-treadmill you drag to tug a zombie forward, an intensive spaceship cockpit whole with powered fan, an emotion-sensing AI trying to seize rogue human beings, or a sport played by using scratching a document.

There’s additionally some form of crazy...cat-issue?

We took a short tour thru the fourth annual Alt.Ctrl remaining week for the duration of GDC, trying to show off some of the great ideas on show. they may be completely impractical on your residing room, or even (in many instances) impractical for an arcade, but it certain is extra exciting than the ol’ mouse and keyboard mixture.
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