Although the PC sales in recent years has been declining, but the notebook is in the past few years has made brilliant development. Apple’s MacBook Air and Intel’s Ultrabook plan to promote thinner and more rugged notebook, with high-quality materials such as metal instead of plastic have shown good results. This is a great innovation in the past five years.
If you look back at the notebooks on CES 2017, you’ll see a trend: notebooks are getting bigger and heavier again, which makes them very inappropriate to carry.
In the end what happened? Are VR to blame.
Up to now, notebook portability and mobility were advertised more than its performance. Because notebooks are focused for people who need their laptop to be taken from one location to another, which made notebook manufacturers typically reduce weight and increase battery life.
Thin and light notebook will not disappear. While they still dominate the bulk of shipments, big-headed laptops will become popular again as more people invest in split VR helmets, such as Oculus Rift and HTC Vive.
This is no longer a secret, HTC Vive and Oculus Rift requires a lot of computing power. Although the VR calculation threshold has been minimized through technical optimization, if you want to experience the best VR, you still want more performance. This means that you need a PC with a powerful processor, powerful graphics and memory.
The integration of these high-performance components for graphics and to keep the hardware system cool will make these devices heavy.
So, although notebook manufacturers do not want to build larger and heavier notebooks, but now due to the physical size of graphics cards and cooling systems, they must create larger designs.
Although, this will definitely not replace the notebooks, but companies will have develop new laptops for audience who would love to experience VR through their device.
So, although notebook manufacturers do not want to build larger and heavier notebooks, but now due to the physical size of graphics cards and cooling systems, they must create larger designs.
Although, this will definitely not replace the notebooks, but companies will have develop new laptops for audience who would love to experience VR through their device.
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