LG G3 Review: A POWERHOUSE Android Phone For Less Than £300

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In the not-too-distant past, LG was something of a follower rather than a leader in the smartphone market; the company was well-known by consumers and a recognised brand, but this was primarily due to its market presence with other electronic products like TVs and DVD players. One phone after another failed to impress critics and consumers alike, and floudered in a marketplace utterly dominated by Apple and its key rival, LG's fellow Korean firm Samsung.
Then something strange happened. LG launched the LG G2, and it was really rather good. A lot of people sat up and started paying attention to this new, fighting fit device which squarely took on Samsung's Galaxy range. Most importantly it caught Google's eye, and the Android giant brought LG onboard to create the Nexus 4 - a device so successful that Google had LG come back for the Nexus 5, which also sold like hot cakes.
2014 might have been a pants year for Samsung, LG had something of a belter –– and a lot of this success was to do with the LG G3. According to the latest stats, via The Korea Herald, LG shipped an estimated 59.6 million units, up 25.2 percent from the 47.6 million in 2013. 
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The LG G3 is Now Cheaper Than EVER

Yes, the LG G3 is getting on a bit but that doesn’t mean it is no longer a solid handset; quite the contrary, in fact. Android phones are specced to the gills and this makes them very future proof. This handset has tons or power and a great camera which makes it a very sensible option in 2017 for those looking for exceptional value.  
"Announcing its financial results for the three months between July and September," notes CNET, "LG identified the G series and L series as big hits. The number of phones shifted by LG rose by over a third in this period, hitting 16.8 million devices, while the company's operating profit hit $450 million -- more than double the figure from the same time last year."
Industry watchers point to LG’s ever-popular G line of handsets as leading the surge in performance, with the LG G3 –– 2014’s flagship –– taking the lion’s share alongside the G3 Stylus and G3 Beat. And the company doesn’t seem to be wasting any time in 2015 either, having already launched the LG G Flex 2. 
The LG G3 follows on from LG's impressive LG G2 flagship, and it has more than a handful of showy tricks up its sleeves. Do they benefit the experience or is the phone all mouth and no trousers?

LG G3 Review: Design & Display

At a glance the LG G3 is an attractive beast with some qualities not seen elsewhere on the smartphone market. Primarily, it’s all about that massive touchscreen, being one of very few offerings available which could genuinely be described as “edge-to-edge”. I can’t even begin to put together the mathematics to prove it as fact, (because writing for a living means that maths is basically wizardry) but to me it feels as though bezel width is directly proportional to phone attractiveness, ie: the narrower it is the better looking the phone becomes.
But the really curious thing seems to be how much LG appears to have been listening in on consumers’ wants and desires, vis-a-vis what everyone was saying prior to, during, and after the launches of the Samsung Galaxy S5 and HTC One M8.
That’s really the only conclusion I can reach when what we have here is a phone which goes to great lengths to make itself look like metal, but is in fact plastic, though not the kind of crap-feeling plastic which seems like it’s been reconstituted from all the unwanted drinks straws thrown away by fast-food chains.
Yes, LG earns some major cool points on the build front. The shape of the device looks different enough from most rivals with an overall angular profile. I suppose the nearest look-alike would be the LG-made Nexus 5, although the back panel has a more pronounced curvature on the G3. It’s also not using any of that soft-touch plastic, this is solid stuff with a smooth, though not overly glossy finish and a brushed metal-effect texture.
As I’ve come to expect from the last few LG flagships, the build quality is solid and it’s quite a robust device. However, while it’s likely more durable than aluminium, and it did survive a few heavy drops, I have noticed a bit of scuffing to the plastic finish in one of the corners.
The LG G3 handles reasonably well on the whole but it’s worth pointing out the tapered edges don’t give the best grip, combined with the size and the fact that, while not glossy, the material finish is quite smooth and slippery, those with smaller hands may struggle to hold onto the device.
While it may look like a unibody device, the back panel is in fact removable, revealing a removable 3,000mAh battery and card slots inside. Meanwhile, LG has pulled the same trick it performed on the LG G2 in streamlining the phone’s exterior and isolating the controls to the top centre of the back panel, just below the camera port.
This comprises a central power button housed in the middle of a volume rocker, just as before, although it’s been made to look a bit flashier than the LG G2 in-line with the rest of the phone’s metallic theme. The power key has a brushed effect and the volume rocker has a small dimpled texture, both of which are physical rather than simply visual and therefore make the keys a bit easier to locate on the back of the handset. I maintain it’s still not as easy to operate as a regular side or top-mounted power key and volume rocker, however, and for some reason on our review unit the power key had a tendency to stick or jam slightly. I've also found over time the power button can behave oddly, powering on the handset only to shut the screen off again immediately - as many as three or four times in a row before it actually decides to play nice and keep the screen on.
What about the display? Well, it’s pretty stunning really. It is incredibly sharp, thanks to LG further refining its use of IPS+ LCD with a denser sub-pixel arrangement and an insanely high-resolution at 2560x1440 pixels QHD. At 5.5-inches on the diagonal that gives a pixel density of 534 pixels-per-inch, meaning there’s little else on the market that comes close in terms of clarity. Colour is also nice and vivid, whites are very pure and there doesn’t appear to be any tint throwing off the whole setup.
Blacks and dark tones have good depth, although are not the deepest compared to something like an OLED setup, but brightness is excellent in general use. Viewing angles aren't too bad either, and it’s a similar story for bright sunlight, with the G3 besting most of its high-end Android stable mates. Generally speaking though, it’s a film or game lover’s dream in terms of usability as your own little portable cinema screen – viewing multimedia is a joy.

LG G3 Review: Software & User Experience

The LG G3 uses Google’s Android software, it launched with Android 4.4 KitKat but has since been updated with Android 5.0 Lollipop. It has LG’s own custom UI layer on top, which presents an interesting, if somewhat idiosyncratic, set of features – some of which are tied into hardware functionality.
One of these is the return of the Knock On feature seen on the LG G2, which allows the user to wake or sleep the phone by double-tapping on the display. This is now joined by Knock Code, but I’ll come back to that in a second.
Now, previously I made a rather glib comment during our LG G2 video that Knock On was “gimmicky”, which I’ve since come to regret as it actually does have it uses and is not a bad little feature. It’s not without its problems, however. Firstly, LG suggests it operates via a double-tap, but in practice I've found it only really responds consistently to a triple-tap.  Secondly, it's a bit overly sensitive – enough so that I quite often found the phone would wake up in my pocket. That led to one of two scenarios, either I’d take the phone out to use for something else, only to find it already on, and perhaps pratting about inside an app (I haven’t sent so many nonsensical “zzzjsdhdhdhd” style text messages by accident since the early 2000’s).
It also gets pretty hot too.
And that should give you an ominous indication of the next scenario: last week I noticed something burning a frigging hole in my chest. Alarmed, I investigated only to discover it was the phone. Screw wearables, this thing will bring about a glorious cyborg union much earlier, whether you want it to or not, when it fuses itself to your ribcage or hip.
Less dramatically: think of the battery drain.
I’ve encountered this before, with a similar feature aboard the HTC One M8, but the key difference there is that HTC lets you toggle it on or off. I’ll concede I may have missed it, but I looked long and hard through the LG G3’s UI and found no such toggle – you can’t switch off Knock On, it seems.
Which means the only real way to stop such tomfoolery is to activate Knock Code or some other security lock instead. Knock Code acts as another unlock option alongside the usual run of PIN, password or pattern unlocking. It’s similar to pattern unlock, except that it lets you set a knocking pattern for tapping the screen in order to unlock it (rather than a swiping pattern), using specific sections of the display. It’s a bit like having a secret knock, and it works very well.
This can be a remedy to the aforementioned overactive-in-your-pocket scenario caused by regular Knock On, simply because the odds of it hitting the right code while jumbling about in your pocket are pretty damn slim – it might still activate the display, as that still works on a double tap, but your code isn’t likely to be entered, which means you won’t get into apps, tax the processor, drain the battery, or start sending derpy messages. And even if it is activated in this case, if you don’t input your code it will time out from the lockscreen.
Remember what I said about getting bitten in the ass? Yeah, that was it. I understand the good intentions behind this feature, but from a practical standpoint it falls flat on its face.
What about the rest of the UI design? Well, as seems to be the trend of late, Android 4.4 KitKat has seen a lot of phone makers which have conventionally slapped a thick layer of brand flavour icing onto things opting instead for something a bit more reserved and, dare I say it, “true to Google”.
The LG G3’s UI is very much in-keeping with KitKat – it has flatter app icons, white notification elements, transparent bars at top and bottom, a translucent app drawer and plenty more along these lines. The Quick Settings section of the drop-down notifications menu is particularly noteworthy for its neat little circular toggle icons. Meanwhile, there’s customisation a-plenty with the ability to change the Quick Setting toggles, adjust the full Settings menu viewing mode (tabs or list), and select a custom font.
The keyboard has its own bag of tricks, as well as offering a Swype-like text input you can customise the height of the keyboard – either condensing it down or spreading the keys out a bit. You can also toggle one-handed operation where you can flip the keyboard to one side of the handset or the other with a swipe, which is nice.
A neat feature is the “Dual Window” functionality accessible via the multitasking screen. Rather like Samsung’s Multiscreen, you can share the display between two apps – you can even set this up so that links and image attachments will automatically open in the Dual Window mode. The handset also features a built-in File Manager application, QuickMemo+, and a configurable “Guest Mode” to give restricted access to whoever you might hand your phone to.
One little quirk is the “Smart Bulletin”, which is rather similar to some of Samsung’s stuff and HTC’s BlinkFeed as a panel positioned on the far-left of your set of homescreens. It comprises two panes, one for the LG Health suite (which is pretty much like all the other helath suites being pushed right now) and one for “Smart Tips”, which can guide you in how to use certain features aboard the phone. The whole Smart Bulletin feature can be handily toggled off in Settings should you wish to be rid of it.
Performance wise this is as buttery smooth as I’ve come to expect having handled the LG G2 last year, and subsequently a boatload of Qualcomm Snapdragon 801-based handsets. It’s crazy fast and doesn’t skip a beat. But importantly the UI operation appears to have been well optimised. There are a lot of similarities in look, feel, and animation style and fluidity, with HTC’s Sense 6 UI, which is a very positive thing as I wrote enthusiastically about that in my HTC One M8 review. It’s rewarding to operate and view, and it’s fluid too.

LG G3 Review: Connectivity &  Hardware

All the connectivity options you might expect from a high-end smartphone are aboard the LG G3, including full 4G LTE and 3G mobile data (via a Micro-SIM), dual-band Wi-Fi (with Wi-Fi Direct and Hotspot), Bluetooth 4.0 and microUSB. It also packs DLNA, an infrared blaster, NFC, A-GPS (GLONASS), and an FM Radio.
On the storage side of things, the UK version has 16GB onboard with microSD support for cards up to 128GB. Not a massive amount of onboard space, but should be adequate for most apart from the power users, the card capacity is nice for media aficionados to hot-swap music, image and film collections. A 32GB model does exist but is currently only available in Asia.
At the heart of the phone is Qualcomm’s Snapdragon 801 quad-core chip based on its Krait 400 architecture, specifically the MSM8975AC model clocked at 2.5GHz. It carries an Adreno 330 graphics processing unit (GPU) and again the UK model has 2GB of RAM, while buyers in Asia can enjoy 3GB alongside their 32GB of onboard storage space.
The LG G3’s smooth running interface is one thing but it’s also a dab hand at more intensive tasks thanks to that engine block. It handles high-end gaming such as Asphalt 8 effortlessly and with no performance lag, while multitasking a large number of apps is also no problem. I did notice the handset tended to heat up rather a lot even during relatively light workloads, meaning intensive use turns it into quite the little burner, but that’s not unusual for Snapdragon 800/801 devices by any means.

LG G3 Review: Battery

LG’s gone for a removable 3,000mAh cell, which is handy as it enables hot-swapping of spare packs, if you’re that way inclined. Battery life seems quite variable, I ran our video test with Django Unchained from 100% charge – the film runs 2.45 hours. With full brightness on (bearing in mind this is a massive, high-resolution and ultra-bright display) and Wi-Fi enabled, streaming the film for its full duration ran the charge down to 37%. Not great.
However, re-charging to 100%, pre-loading the film and then running it on the same settings saw the phone come down to a more respectable 50%. Not bad.
That display is no doubt taking a fair share of the juice, but you’ll have to be careful with other power drains if you want to get a decent run from the LG G3. Being careful, it should manage around five hours of continued video playback (pre-loaded), but streaming significantly less.
As expected, I found with moderate to heavy use the handset needed a charge by the end of a working day from 100%. Considering the demand that screen no doubt puts on the phone it’s actually impressive that it manages this kind of performance, which is fairly typical of several high-end devices with generous batteries these days.

LG G3 Review: Camera

As LG’s tech is so often very similar to that of Samsung’s, it should perhaps not be surprising that the camera performance is very reminiscent of what we’ve seen from its fellow Korean phone-maker. By that, I mean that it’s got a clean, easy-to-use UI, and has been calibrated to produce slightly more vibrant images than you might get on sensors which aim for very true-to-life contrast and colour accuracy. That’s not to say the results looks unreal, because they don’t, but they have a lot of pop, meaning there’s little need to use apps such as Instagram if you like a striking image.
The sensor is a 13-megapixel back-illuminated (BSI) setup with a 1/3” sensor size and an f/2.4 aperture. It has a dual-LED two-tone flash, optical image stabilisation (OIS+) and laser autofocus. LG claims the laser autofocus means it’s able to focus and capture a snap faster than you can blink, and this does indeed seem to be the case – it’s very quick on operation. That, combined with its easy UI means it’s great for fast and effortless point-n-shoot purposes while delivering great results.
The OIS+ seems to help too as image quality seems to be a wee bit sharper and more detailed than Samsung’s 16MP ISOCELL, while dynamic range and contrast are both excellent and it handles low-light quite well. The LG G3 supports HDR mode, panoramic capture and voice activation, as well as geo-tagging, face and smile detection, and burst mode. Video capture supports 1080p and 4K Ultra HD quality and is incredibly sharp and smooth, while a 2.1-megapixel front-facing secondary can be used for selfies and video calls in 1080p quality.
If you're interested in how the LG G3's imaging capabilities stack up against key rivals (*spoiler*: it did rather well), head over to our big flagship cameraphone shootout where we put it through its paces alongside the likes of Samsung's Galaxy S5, Nokia's Lumia 1020, and Sony's Xperia Z2, amongst others:

    LG G3 Review: Conclusion

    The LG G3 is a really quite impressive device and I’ve enjoyed using it. It has one or two odd little quirks which hamper the experience a bit – for me these have been relatively minor gripes which I’ve been able to cope with, but I can imagine them being more irritating for some users.
    Despite some initial concerns during my first hands-on, I think the software experience is great, as I mentioned, there are parallels to be drawn with HTC devices and it’s really just a pleasant UI to look at and operate. A spoonful of customisation options never hurts, and some added functionality, such as the Dual Screen mode and built-in File Manager are most welcome indeed.
    I do think the Knock On feature is a bit of a stumbling block though, it just needs better implementation and may annoy more users than it pleases due to its tendency to activate the phone in your pocket. The LG G3 could benefit from more onboard storage, and while the battery life can be quite reasonable, if you’re not super-careful there’s quite a risk of getting caught short. The display, camera and general performance, however, are all superb, as is the design and build. A highly recommendable handset, with a few caveats.

    Specifications

    Length146.3mm
    Width74.6mm
    Thickness8.9mm
    Weight149g
    Screen Colours16 million
    Screen Size5.5-inches
    UK LaunchJune 2014
    Phone StyleTouchscreen
    Typical Price£489
    Websitehttp://www.lg.com/uk/mobile-phones/lg-D855
    Camera Resolution13-megapixels
    Video Resolution1080p, 2160p (4K)
    FlashDual-LED Two-Tone
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